Migrating from Maven to Bazel
This page describes how to migrate from Maven to Bazel, including the prerequisites and installation steps. It describes the differences between Maven and Bazel, and provides a migration example using the Guava project.
When migrating from any build tool to Bazel, it’s best to have both build tools running in parallel until you have fully migrated your development team, CI system, and any other relevant systems. You can run Maven and Bazel in the same repository.
Note that while Bazel supports downloading and publishing Maven artifacts with rules_jvm_external, it does not directly support Maven-based plugins. Maven plugins can’t be directly run by Bazel since there’s no Maven compatibility layer.
Before you begin
- Install Bazel if it’s not yet installed.
- If you’re new to Bazel, go through the tutorial Introduction to Bazel: Build Java before you start migrating. The tutorial explains Bazel’s concepts, structure, and label syntax.
Differences between Maven and Bazel
- Maven uses top-level
pom.xml
file(s). Bazel supports multiple build files and multiple targets perBUILD
file, allowing for builds that are more incremental than Maven’s. - Maven takes charge of steps for the deployment process. Bazel does not automate deployment.
- Bazel enables you to express dependencies between languages.
- As you add new sections to the project, with Bazel you may need to add new
BUILD
files. Best practice is to add aBUILD
file to each new Java package.
Migrate from Maven to Bazel
The steps below describe how to migrate your project to Bazel:
Examples below come from a migration of the Guava project from Maven to Bazel. The Guava project used is release 22.0. The examples using Guava do not walk through each step in the migration, but they do show the files and contents that are generated or added manually for the migration.
1. Create the WORKSPACE file
Create a file named WORKSPACE
at the root of your project. If your project
has no external dependencies, the workspace file can be empty.
If your project depends on files or packages that are not in one of the
project’s directories, specify these external dependencies in the workspace
file. To automate the listing of external dependencies for the workspace file,
use rules_jvm_external
. For instructions about using this ruleset, see
the README.
NOTE: The previously recommend tool,
generate_workspace
, is no longer maintained by the Bazel team.
Guava project example: external dependencies
You can list the external dependencies of the
Guava project with the
rules_jvm_external
ruleset.
Add the following snippet to the WORKSPACE
file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
RULES_JVM_EXTERNAL_TAG = "2.8"
RULES_JVM_EXTERNAL_SHA = "79c9850690d7614ecdb72d68394f994fef7534b292c4867ce5e7dec0aa7bdfad"
http_archive(
name = "rules_jvm_external",
strip_prefix = "rules_jvm_external-%s" % RULES_JVM_EXTERNAL_TAG,
sha256 = RULES_JVM_EXTERNAL_SHA,
url = "https://github.com/bazelbuild/rules_jvm_external/archive/%s.zip" % RULES_JVM_EXTERNAL_TAG,
)
load("@rules_jvm_external//:defs.bzl", "maven_install")
maven_install(
artifacts = [
"com.google.code.findbugs:jsr305:1.3.9",
"com.google.errorprone:error_prone_annotations:2.0.18",
"com.google.j2objc:j2objc-annotations:1.1",
],
repositories = [
"https://repo1.maven.org/maven2",
],
)
2. Create one BUILD file
Now that you have your workspace defined and external dependencies (if
applicable) listed, you need to create BUILD
files to describe how your project
should be built. Unlike Maven with its one pom.xml
file, Bazel can use many
BUILD
files to build a project. These files specify multiple build targets,
which allow Bazel to produce incremental builds.
Add BUILD
files in stages. Start with adding one BUILD
file
at the root of your project and using it to do an initial build using Bazel.
Then, you refine your build by adding more BUILD
files with more granular
targets.
-
In the same directory as your
WORKSPACE
file, create a text file and name itBUILD
. - In this
BUILD
file, use the appropriate rule to create one target to build your project. Here are some tips:- Use the appropriate rule:
-
To build projects with a single Maven module, use the
java_library
rule as follows:java_library( name = "everything", srcs = glob(["src/main/java/**/*.java"]), resources = glob(["src/main/resources/**"]), deps = ["//:all-external-targets"], )
-
To build projects with multiple Maven modules, use the
java_library
rule as follows:java_library( name = "everything", srcs = glob([ "Module1/src/main/java/**/*.java", "Module2/src/main/java/**/*.java", ... ]), resources = glob([ "Module1/src/main/resources/**", "Module2/src/main/resources/**", ... ]), deps = ["//:all-external-targets"], )
-
To build binaries, use the
java_binary
rule:java_binary( name = "everything", srcs = glob(["src/main/java/**/*.java"]), resources = glob(["src/main/resources/**"]), deps = ["//:all-external-targets"], main_class = "com.example.Main" )
-
- Specify the attributes:
name
: Give the target a meaningful name. In the examples above, the target is called “everything.”srcs
: Use globbing to list all .java files in your project.resources
: Use globbing to list all resources in your project.deps
: You need to determine which external dependencies your project needs. For example, if you generated a list of external dependencies using the toolgenerate_workspace
, the dependencies forjava_library
are the libraries listed in thegenerated_java_libraries
macro.
- Take a look at the example below of this top-level BUILD file from the migration of the Guava project.
- Use the appropriate rule:
-
Now that you have a
BUILD
file at the root of your project, build your project to ensure that it works. On the command line, from your workspace directory, usebazel build //:everything
to build your project with Bazel.The project has now been successfully built with Bazel. You will need to add more
BUILD
files to allow incremental builds of the project.
Guava project example: start with one BUILD file
When migrating the Guava project to Bazel, initially one BUILD
file is used
to build the entire project. Here are the contents of this initial BUILD
file in the workspace directory:
java_library(
name = "everything",
srcs = glob(["guava/src/**/*.java"]),
deps = [
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_errorprone_error_prone_annotations",
"@maven//:com_google_j2objc_j2objc_annotations"
],
)
3. Create more BUILD files (optional)
Bazel does work with just one BUILD file
, as you saw after completing your first
build. You should still consider breaking the build into smaller chunks by
adding more BUILD
files with granular targets.
Multiple BUILD
files with multiple targets will give the build increased
granularity, allowing:
- increased incremental builds of the project,
- increased parallel execution of the build,
- better maintainability of the build for future users, and
- control over visibility of targets between packages, which can prevent issues such as libraries containing implementation details leaking into public APIs.
Tips for adding more BUILD
files:
- You can start by adding a
BUILD
file to each Java package. Start with Java packages that have the fewest dependencies and work you way up to packages with the most dependencies. - As you add
BUILD
files and specify targets, add these new targets to thedeps
sections of targets that depend on them. Note that theglob()
function does not cross package boundaries, so as the number of packages grows the files matched byglob()
will shrink. - Any time you add a
BUILD
file to amain
directory, ensure that you add aBUILD
file to the correspondingtest
directory. - Take care to limit visibility properly between packages.
- To simplify troubleshooting errors in your setup of
BUILD
files, ensure that the project continues to build with Bazel as you add each build file. Runbazel build //...
to ensure all of your targets still build.
4. Build using Bazel
You’ve been building using Bazel as you add BUILD
files to validate the setup
of the build.
When you have BUILD
files at the desired granularity, you can use Bazel
to produce all of your builds.